// Filename: preparedGraphicsObjects.I
// Created by:  drose (23Feb04)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University.  All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license.  You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////


////////////////////////////////////////////////////////////////////
//     Function: PreparedGraphicsObjects::get_name
//       Access: Public
//  Description: Returns the name of the PreparedGraphicsObjects
//               structure.  This is an arbitrary name that serves
//               mainly to uniquify the context for PStats reporting.
////////////////////////////////////////////////////////////////////
INLINE const string &PreparedGraphicsObjects::
get_name() const {
  return _name;
}

////////////////////////////////////////////////////////////////////
//     Function: PreparedGraphicsObjects::get_graphics_memory_limit
//       Access: Public
//  Description: Returns the artificial cap on graphics memory that
//               will be imposed on this GSG.  See
//               set_graphics_memory_limit().
////////////////////////////////////////////////////////////////////
INLINE size_t PreparedGraphicsObjects::
get_graphics_memory_limit() const {
  return _graphics_memory_lru.get_max_size();
}

////////////////////////////////////////////////////////////////////
//     Function: PreparedGraphicsObjects::release_all
//       Access: Public
//  Description: Releases all prepared objects of all kinds at once.
////////////////////////////////////////////////////////////////////
INLINE void PreparedGraphicsObjects::
release_all() {
  release_all_textures();
  release_all_geoms();
  release_all_shaders();
  release_all_vertex_buffers();
  release_all_index_buffers();

  _texture_residency.set_levels();
  _vbuffer_residency.set_levels();
  _ibuffer_residency.set_levels();
}

////////////////////////////////////////////////////////////////////
//     Function: PreparedGraphicsObjects::get_num_queued
//       Access: Public
//  Description: Returns the number of objects of any kind that have
//               been enqueued to be prepared on this GSG.
////////////////////////////////////////////////////////////////////
INLINE int PreparedGraphicsObjects::
get_num_queued() const {
  return (get_num_queued_textures() + 
          get_num_queued_geoms() +
          get_num_queued_shaders() +
          get_num_queued_vertex_buffers() +
          get_num_queued_index_buffers());
}

////////////////////////////////////////////////////////////////////
//     Function: PreparedGraphicsObjects::get_num_prepared
//       Access: Public
//  Description: Returns the number of objects of any kind that have
//               already been prepared on this GSG.
////////////////////////////////////////////////////////////////////
INLINE int PreparedGraphicsObjects::
get_num_prepared() const {
  return (get_num_prepared_textures() + 
          get_num_prepared_geoms() +
          get_num_prepared_shaders() +
          get_num_prepared_vertex_buffers() +
          get_num_prepared_index_buffers());
}

////////////////////////////////////////////////////////////////////
//     Function: PreparedGraphicsObjects::BufferCacheKey::operator <
//       Access: Public
//  Description: 
////////////////////////////////////////////////////////////////////
INLINE bool PreparedGraphicsObjects::BufferCacheKey::
operator < (const PreparedGraphicsObjects::BufferCacheKey &other) const {
  if (_data_size_bytes != other._data_size_bytes) {
    return _data_size_bytes < other._data_size_bytes;
  }
  return (int)_usage_hint < (int)other._usage_hint;
}

////////////////////////////////////////////////////////////////////
//     Function: PreparedGraphicsObjects::BufferCacheKey::operator ==
//       Access: Public
//  Description: 
////////////////////////////////////////////////////////////////////
INLINE bool PreparedGraphicsObjects::BufferCacheKey::
operator == (const PreparedGraphicsObjects::BufferCacheKey &other) const {
  return (_data_size_bytes == other._data_size_bytes &&
          _usage_hint == other._usage_hint);
}

////////////////////////////////////////////////////////////////////
//     Function: PreparedGraphicsObjects::BufferCacheKey::operator !=
//       Access: Public
//  Description: 
////////////////////////////////////////////////////////////////////
INLINE bool PreparedGraphicsObjects::BufferCacheKey::
operator != (const PreparedGraphicsObjects::BufferCacheKey &other) const {
  return !operator == (other);
}
